Filtered by vendor Amd
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Filtered by product Radeon Pro V620
Subscriptions
Total
26 CVE
| CVE | Vendors | Products | Updated | CVSS v3.1 |
|---|---|---|---|---|
| CVE-2023-31306 | 1 Amd | 7 Radeon, Radeon Pro V520, Radeon Pro V620 and 4 more | 2026-04-15 | 3.3 Low |
| Improper validation of an array index in the AMD graphics driver software could allow an attacker to pass malformed arguments to the dynamic power management (DPM) functions resulting in an out of bounds read and loss of availability. | ||||
| CVE-2021-26381 | 1 Amd | 17 Radeon Pro V520, Radeon Pro V620, Radeon Pro W5000 Series and 14 more | 2026-04-15 | N/A |
| Improper system call parameter validation in the Trusted OS may allow a malicious driver to perform mapping or unmapping operations on a large number of pages, potentially resulting in kernel memory corruption. | ||||
| CVE-2021-26383 | 1 Amd | 9 Instinct Mi210, Instinct Mi250, Radeon Pro V520 and 6 more | 2026-04-15 | 7.9 High |
| Insufficient bounds checking in AMD TEE (Trusted Execution Environment) could allow an attacker with a compromised userspace to invoke a command with malformed arguments leading to out of bounds memory access, potentially resulting in loss of integrity or availability. | ||||
| CVE-2024-36352 | 1 Amd | 11 Athlon, Athlon 3000, Radeon Instinct Mi25 and 8 more | 2026-04-15 | 8.4 High |
| Improper input validation in the AMD Graphics Driver could allow an attacker to supply a specially crafted pointer, potentially leading to arbitrary writes or denial of service. | ||||
| CVE-2025-0010 | 1 Amd | 10 Athlon, Graphics Driver, Instinct Mi200 and 7 more | 2026-04-15 | 6.1 Medium |
| An out of bounds write in the Linux graphics driver could allow an attacker to overflow the buffer potentially resulting in loss of confidentiality, integrity, or availability. | ||||
| CVE-2023-4969 | 3 Amd, Imaginationtech, Khronos | 261 Athlon 3000g, Athlon 3000g Firmware, Instinct Mi100 and 258 more | 2025-06-20 | 6.5 Medium |
| A GPU kernel can read sensitive data from another GPU kernel (even from another user or app) through an optimized GPU memory region called _local memory_ on various architectures. | ||||